UNHAPPENING

ROLE

Technical Designer

ROLE

Technical Designer

ROLE

Technical Designer

TOOL

Unreal Engine 5, Perforce

TOOL

Unreal Engine 5, Perforce

TOOL

Unreal Engine 5, Perforce

TEAM

Team of 16

TEAM

Team of 16

TEAM

Team of 16

TIMELINE

Ongoing (Pre-Alpha)

TIMELINE

Ongoing (Pre-Alpha)

TIMELINE

Ongoing (Pre-Alpha)

COMING SOON…

COMING SOON…

COMING SOON…

OVERVIEW

OVERVIEW

Anethus’ journey is a search for identity, purpose, and accountability. As a manifestation of a dying man’s fragmented memories, he moves through a collapsing world trying to understand who he is and what role he played in humanity’s destruction.


The world encapsulates a surreal ecosystem of machines, memories, and consequences — each carrying symbolic meaning.


Unhappening reflects reality through themes of extinction, false messiahs, and humanity’s impulse to build what it cannot control. It taps into loss, loneliness, guilt, and the fear of being forgotten.

Anethus’ journey is a search for identity, purpose, and accountability. As a manifestation of a dying man’s fragmented memories, he moves through a collapsing world trying to understand who he is and what role he played in humanity’s destruction.


The world encapsulates a surreal ecosystem of machines, memories, and consequences — each carrying symbolic meaning.


Unhappening reflects reality through themes of extinction, false messiahs, and humanity’s impulse to build what it cannot control. It taps into loss, loneliness, guilt, and the fear of being forgotten.

Anethus’ journey is a search for identity, purpose, and accountability. As a manifestation of a dying man’s fragmented memories, he moves through a collapsing world trying to understand who he is and what role he played in humanity’s destruction.


The world encapsulates a surreal ecosystem of machines, memories, and consequences — each carrying symbolic meaning.


Unhappening reflects reality through themes of extinction, false messiahs, and humanity’s impulse to build what it cannot control. It taps into loss, loneliness, guilt, and the fear of being forgotten.

CONTRIBUTIONS (COMING SOON…)

CONTRIBUTIONS (COMING SOON…)

[Due to the NDA, I am not allowed to share any information about the project that is not publicly available, but I hope to be able to share more about the game and my contributions to it after the game's public demo release, estimated in September 2026. ]

Copyright © 2026, Andy Pang. All rights reserved.

Copyright © 2026, Andy Pang. All rights reserved.

Copyright © 2026, Andy Pang. All rights reserved.